Hockenheim

Hockenheim

Messaggioda maturo » 13 agosto 2010, 5:00

ciao a tutti , volevo sapere come inserire dei dossi nell'ultima curva e nella prima del rettilineo d'arrivo per evitare che qualcuno ne usufruisca per essere piu' veloce ,grazie
maturo

 
Messaggi: 24
Iscritto il: 6 giugno 2010, 18:47

Re: Hockenheim

Messaggioda mrk37 » 13 agosto 2010, 6:51

Dipende che programma usi...3dstudio oppure 3dsimed. Puoi prendere i dossi da qualche pista che li ha (tipo Brianza) e aggiungerli ad Hockenheim nei punti che preferisci. Poi aggiungi l'istanza all' SCN e hai i tuoi dossi non ci sono altri procedimenti da fare. Ovviamente devi già sapere usare un programma di editing 3d come quelli che ho citato sennò tutto diventa molto più complicato da spiegare :sisi:
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Re: Hockenheim

Messaggioda maturo » 13 agosto 2010, 19:09

Dato che sembrerebbe un po' complicato per me , avrei pensato se era possibile di modificare la resistenza dell'asfalto fuori pista ,renderla praticamente simile come andare sull'erba , per far rallentare l'auto . come fare ? e' solo da modificare il file di testo con estensione TFD ? e che cosa ?

////////////////////////////////////////////////////ROADS////////////////////////////////////////////////////////


// Roads
[FEEDBACK]
Dry=RoadDryGrip Wet=RoadWetGrip Resistance=0.0 BumpAmp=RoadBumpAmp BumpWavelen=RoadBumpLen Legal=true Spring=0.0 Damper=0.0 CollFrict=0.4 Sparks=1 Scraping=1 Sound=dry
Reaction=tiresmoke Tex=smokewhite.tga Max=1024 Scale=(1.0,1.0,1.0) Growth=(4.0,3.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=skid Tex=skidhard.tga Max=2500 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=wetskid Tex=skidwet.tga Max=1024 Duration=0.40 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=spray Tex=rainspray.tga Max=1024 Scale=(0.3,0.05,0.6) Growth=(0.3,0.3,0.6) GrowthVel=(0.08,0.09,0.30) Power=0.41 RampSpeed=80.0 OffsetVel=0.10 ASDEnvelope=(0.05,0.07,0.90) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=road

//Oval roads
[FEEDBACK]
Dry=RoadDryGrip Wet=RoadWetGrip Resistance=0.0 BumpAmp=0.001 BumpWavelen=RoadBumpLen Legal=true Spring=0.0 Damper=0.0 CollFrict=0.4 Sparks=1 Scraping=1 Sound=dry
Reaction=tiresmoke Tex=smokewhite.tga Max=1024 Scale=(1.0,1.0,1.0) Growth=(4.0,3.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=skid Tex=skidhard.tga Max=2500 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=wetskid Tex=skidwet.tga Max=1024 Duration=0.40 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=spray Tex=rainspray.tga Max=1024 Scale=(0.3,0.05,0.6) Growth=(0.3,0.3,0.6) GrowthVel=(0.08,0.09,0.30) Power=0.41 RampSpeed=80.0 OffsetVel=0.10 ASDEnvelope=(0.05,0.07,0.90) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=ovalrd

// Roads Bumps LVL1 //small bumps washboard
[FEEDBACK]
Dry=RoadDryGrip Wet=RoadWetGrip Resistance=0.0 BumpAmp=0.011 BumpWavelen=4.0 Legal=true Spring=0.0 Damper=0.0 CollFrict=0.4 Sparks=1 Scraping=1 Sound=dry
Reaction=tiresmoke Tex=smokewhite.tga Max=1024 Scale=(1.0,1.0,1.0) Growth=(4.0,3.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=skid Tex=skidhard.tga Max=2500 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=wetskid Tex=skidwet.tga Max=1024 Duration=0.40 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=spray Tex=rainspray.tga Max=1024 Scale=(0.3,0.05,0.6) Growth=(0.3,0.3,0.6) GrowthVel=(0.08,0.09,0.30) Power=0.41 RampSpeed=80.0 OffsetVel=0.10 ASDEnvelope=(0.05,0.07,0.90) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=rdax

// Roads Bumps LVL2 //Road Crack Sharp short bumps
[FEEDBACK]
Dry=RoadDryGrip Wet=RoadWetGrip Resistance=0.0 BumpAmp=0.020 BumpWavelen=6.0 Legal=true Spring=0.0 Damper=0.0 CollFrict=0.4 Sparks=1 Scraping=1 Sound=dry
Reaction=tiresmoke Tex=smokewhite.tga Max=1024 Scale=(1.0,1.0,1.0) Growth=(4.0,3.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=skid Tex=skidhard.tga Max=2500 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=wetskid Tex=skidwet.tga Max=1024 Duration=0.40 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=spray Tex=rainspray.tga Max=1024 Scale=(0.3,0.05,0.6) Growth=(0.3,0.3,0.6) GrowthVel=(0.08,0.09,0.30) Power=0.41 RampSpeed=80.0 OffsetVel=0.10 ASDEnvelope=(0.05,0.07,0.90) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=rdta

// Road Cement Patchs
[FEEDBACK]
Dry=RumbleDryGrip Wet=RoadWetGrip Resistance=0.0 BumpAmp=RoadBumpAmp BumpWavelen=RoadBumpLen Legal=true Spring=0.0 Damper=0.0 CollFrict=0.4 Sparks=1 Scraping=1 Sink=-0.014 Sound=dry
Reaction=tiresmoke Tex=smokewhite.tga Max=1024 Scale=(1.0,1.0,1.0) Growth=(4.0,3.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=skid Tex=skidhard.tga Max=2500 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=wetskid Tex=skidwet.tga Max=1024 Duration=0.40 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=spray Tex=rainspray.tga Max=1024 Scale=(0.3,0.05,0.6) Growth=(0.3,0.3,0.6) GrowthVel=(0.08,0.09,0.30) Power=0.41 RampSpeed=80.0 OffsetVel=0.10 ASDEnvelope=(0.05,0.07,0.90) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=rdcp


///////////////////////////////////////////////Dirt and Grass////////////////////////////////////////////////

// Dusty berms
[FEEDBACK]
Dry=RoadDryGrip Wet=RoadWetGrip Resistance=0.0 BumpAmp=RoadBumpAmp BumpWavelen=RoadBumpLen Legal=true Spring=0.0 Damper=0.0 CollFrict=0.4 Sparks=1 Scraping=1 Sound=grass
Reaction=dust Tex=Dustroad.tga Max=128 TopSpeed=104.0 Scale=(1.0,1.0,1.0) Growth=(4.0,3.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=softskid Tex=skidbrown.tga Max=1024 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=rged


// Grass
[FEEDBACK]
Dry=0.50 Wet=0.40 Resistance=6500.0 BumpAmp=0.050 BumpWavelen=8.0 Legal=false Spring=0.0 Damper=0.0 CollFrict=0.8 Sparks=0 Scraping=0 Sink=0.014 Sound=grass
Reaction=softskid Tex=skidgreen.tga Max=1024 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=dust Tex=DustBrown.tga Max=128 TopSpeed=104.0 Scale=(0.75,0.75,0.75) Growth=(2.0,2.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=gras

// rough Grass
[FEEDBACK]
Dry=0.45 Wet=0.40 Resistance=7500.0 BumpAmp=0.060 BumpWavelen=6.0 Legal=false Spring=0.0 Damper=0.0 CollFrict=0.8 Sparks=0 Scraping=0 Sink=0.014 Sound=grass
Reaction=softskid Tex=skidgreen.tga Max=1024 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=dust Tex=DustBrown.tga Max=128 TopSpeed=104.0 Scale=(0.75,0.75,0.75) Growth=(2.0,2.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=grxs

// Gravel
[FEEDBACK]
Dry=0.45 Wet=0.35 Resistance=9500.00 BumpAmp=0.052 BumpWavelen=4.0 Legal=false Spring=0.0 Damper=0.0 CollFrict=0.8 Sparks=0 Scraping=0 Sink=0.017 Sound=gravel
Reaction=dust Tex=Dustroad.tga Max=128 TopSpeed=104.0 Scale=(1.0,1.0,1.0) Growth=(4.0,3.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=dirt Tex=Dustroad.tga Max=128 Scale=(0.5,0.5,0.5) Growth=(0.8,0.8,0.8) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=softskid Tex=skidbrown.tga Max=1024 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=grvl

// Dusty Grass
[FEEDBACK]
Dry=0.45 Wet=0.40 Resistance=6500.0 BumpAmp=0.050 BumpWavelen=8.0 Legal=false Spring=0.0 Damper=0.0 CollFrict=0.8 Sparks=0 Scraping=0 Sink=0.014 Sound=grass
Reaction=softskid Tex=skidgreen.tga Max=1024 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=dust Tex=Dustroad.tga Max=128 TopSpeed=104.0 Scale=(1.0,1.0,1.0) Growth=(4.0,3.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=dstg


//////////////////////////////////////////////////RUMBLE STRIPS//////////////////////////////////////////////////////


// Rumblestrips (fake bumping added)
[FEEDBACK]
Dry=RoadDryGrip Wet=RumbleWetGrip Resistance=0.0 BumpAmp=RumbleBumpAmp BumpWavelen=RumbleBumpLen Legal=true Spring=0.0 Damper=0.0 CollFrict=0.4 Sparks=0 Scraping=1 Sound=rumble
Reaction=tiresmoke Tex=smokewhite.tga Max=1024 Scale=(1.0,1.0,1.0) Growth=(4.0,3.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=skid Tex=skidhard.tga Max=2500 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=wetskid Tex=skidwet.tga Max=1024 Duration=0.40 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=rmbl


/////////////////////////////////////////////////////WALLS//////////////////////////////////////////////////////////


// Tirewalls
[FEEDBACK]
Legal=false Spring=20000.0 Damper=10000.0 CollFrict=0.90 Sparks=0 Scraping=0 WallSkids=1 Sound=tirewall
Materials=twal

// Cementwalls (spring/damper = 0 for immovable objects)
[FEEDBACK]
Legal=false Spring=0.0 Damper=0.0 CollFrict=0.13 Sparks=0 Scraping=1 Wallskids=1 Sound=solidwall
Materials=cem,wall,cmwl

// Guardrails (spring/damper = 0 for immovable objects)
[FEEDBACK]
Legal=false Spring=0.0 Damper=0.0 CollFrict=0.11 Sparks=0 Scraping=1 Wallskids=1 Sound=guardrail
Materials=grdr

// SAFER Walls (spring/damper = 0 for immovable objects)
[FEEDBACK]
Legal=false Spring=0.0 Damper=0.0 CollFrict=0.11 Sparks=0 Scraping=1 Wallskids=1 Sound=guardrail
Materials=safer


// Signs on Track
[FEEDBACK]
Legal=false Spring=5000.0 Damper=2500.0 CollFrict=0.9 Sparks=0 Scraping=1 Wallskids=1 Sound=impact_signs
Materials=signs



// Other loose special effects
[LOOSE]
Reaction=spark Tex=spark.tga Max=256 Duration=0.6 Scale=(.08,.05,.05) Particle=Plane+Deformable DestBlend=InvSrcAlpha SrcBlend=SrcAlpha Shader=AlphaChannel+NoShade
Reaction=whitesmoke Tex=smokewhite.tga Max=256 Scale=(1.0,1.0,1.0) Growth=(2.0,2.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=blacksmoke Tex=smokeblack.tga Max=1024 Scale=(1.0,1.0,1.0) Growth=(2.0,2.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=flames Tex=fire.tga Max=256 Scale=(0.40,0.40,0.40) Growth=(1.5,1.5,1.5) ASDEnvelope=(0.15,0.17,0.4) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha Shader=AlphaChannel+NoShade
Reaction=groove Tex=racegroove.tga Max=NumWaypoints Shader=NoShade+AlphaChannel Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=wallskid Tex=skidwall.tga Max=128 Scale=(3.25,1.10,1.0) Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=wetgroove Tex=wetline.tga Max=NumWaypoints Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
//Reaction=rain Tex=raindrop.tga Max=4096 Scale=(0.5,0.5,0.3) Particle=Plane+Deformable DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
maturo

 
Messaggi: 24
Iscritto il: 6 giugno 2010, 18:47


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